Best of luck, Deli Interactive, and may all your days be free of giant tentacles (unless you like that sort of thing). The plan is to release it around the end of summer 2014. It's obviously still rather early, and the animations don't look spectacular, but We Need To Go Deeper's style, personality, and goals are admirable. Your sub is divided up into five sections, and you have to quickly defend and perform maintenance on all of them, lest they flood or become overrun by really rude otters or something. The key, then, is to be attentive to its needs, as you would be in any relationship in which you live inside someone and they protect you from krakens and stuff. The deeper you go, the deadlier it gets, and your poor little sub looks about as durable as a soggy Subway sandwich. Throughout a single voyage through Deeper's randomized ocean, you could encounter anything from a band of submarine pirates, to an undersea cave full of monsters and treasure chests, to an underwater civilization that may help or hinder you on your journey - depending on what kind of civilization they wind up being." "Part of our goal is to provide players with a game world that will be enjoyable and exciting to explore. To be successful in your mission, you and your crew will have to work together to pilot a submarine, as only with your submersible in-tact will you be able to live to see the bottom of The Living Infinite." The main task is to unite your knowledge, skills, and powers to. In the game, you and your crew must embark on many voyages into a mysterious undersea trench known as The Living Infinite. Try this cooperative title for four gamers You and your friends appear on a submarine. "We Need to go Deeper is a 4-player cooperative submarine rogue-like set in a Jules-Verne-inspired undersea universe. Here's what you and your friends will be getting up. Continued abuse of our services will cause your IP address to be blocked indefinitely.To see this content please enable targeting cookies. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits.We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
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